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rapid
A ROS robotics library.
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#include <vector>#include "pcl/point_cloud.h"#include "pcl/point_types.h"#include "rapid_perception/scene.h"#include "tf/transform_datatypes.h"Go to the source code of this file.
Classes | |
| struct | rapid::perception::SceneParseParams |
| struct | rapid::perception::HSurfaceParams |
| struct | rapid::perception::ObjectParams |
| struct | rapid::perception::ParseParams |
Namespaces | |
| rapid | |
| rapid::perception | |
Functions | |
| ParseParams | rapid::perception::Pr2Params () |
| bool | rapid::perception::ParseScene (const pcl::PointCloud< pcl::PointXYZRGB >::ConstPtr &cloud, const ParseParams ¶ms, Scene *scene) |
| bool | rapid::perception::ParseHSurface (const pcl::PointCloud< pcl::PointXYZRGB >::ConstPtr &cloud, const pcl::PointIndices::ConstPtr &indices, const ParseParams ¶ms, HSurface *surface) |
| bool | rapid::perception::ParseObjects (const pcl::PointCloud< pcl::PointXYZRGB >::ConstPtr &cloud, const pcl::PointIndices::ConstPtr &indices, const ParseParams ¶ms, std::vector< Object > *objects) |