#include <scene.h>
Definition at line 19 of file scene.h.
rapid::perception::Scene::Scene |
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pcl::PointCloud<pcl::PointXYZRGB>::ConstPtr rapid::perception::Scene::cloud |
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const |
bool rapid::perception::Scene::GetObject |
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const std::string & |
name, |
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Object * |
object |
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) |
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geometry_msgs::PoseStamped rapid::perception::Scene::pose |
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HSurface rapid::perception::Scene::primary_surface |
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const |
geometry_msgs::Vector3 rapid::perception::Scene::scale |
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void rapid::perception::Scene::set_cloud |
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const pcl::PointCloud< pcl::PointXYZRGB >::ConstPtr & |
cloud | ) |
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void rapid::perception::Scene::set_pose |
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const geometry_msgs::PoseStamped & |
ps | ) |
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void rapid::perception::Scene::set_primary_surface |
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const HSurface & |
surface | ) |
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void rapid::perception::Scene::set_scale |
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const geometry_msgs::Vector3 & |
scale | ) |
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The documentation for this class was generated from the following file:
- rapid_perception/include/rapid_perception/scene.h