#include <random_heat_mapper.h>
Definition at line 14 of file random_heat_mapper.h.
rapid::perception::RandomHeatMapper::RandomHeatMapper |
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void rapid::perception::RandomHeatMapper::Compute |
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pcl::PointCloud< pcl::PointXYZRGB >::Ptr |
heatmap, |
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Eigen::VectorXd * |
importances |
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) |
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virtual |
void rapid::perception::RandomHeatMapper::set_landmark_dimensions |
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double |
x, |
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double |
y, |
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double |
z |
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) |
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void rapid::perception::RandomHeatMapper::set_max_samples |
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int |
val | ) |
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void rapid::perception::RandomHeatMapper::set_object |
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pcl::PointCloud< pcl::PointXYZRGB >::Ptr |
object | ) |
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virtual |
void rapid::perception::RandomHeatMapper::set_sample_ratio |
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double |
val | ) |
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void rapid::perception::RandomHeatMapper::set_scene |
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pcl::PointCloud< pcl::PointXYZRGB >::Ptr |
scene | ) |
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virtual |
The documentation for this class was generated from the following file: