1 #ifndef _RAPID_PERCEPTION_RANDOM_HEAT_MAPPER_H_
2 #define _RAPID_PERCEPTION_RANDOM_HEAT_MAPPER_H_
5 #include "pcl/PointIndices.h"
6 #include "pcl/point_cloud.h"
7 #include "pcl/point_types.h"
12 namespace perception {
17 void Compute(pcl::PointCloud<pcl::PointXYZRGB>::Ptr heatmap,
18 Eigen::VectorXd* importances);
19 void set_scene(pcl::PointCloud<pcl::PointXYZRGB>::Ptr scene);
20 void set_object(pcl::PointCloud<pcl::PointXYZRGB>::Ptr
object);
26 pcl::PointCloud<pcl::PointXYZRGB>::Ptr scene_;
37 #endif // _RAPID_PERCEPTION_RANDOM_HEAT_MAPPER_H_
void Compute(pcl::PointCloud< pcl::PointXYZRGB >::Ptr heatmap, Eigen::VectorXd *importances)
void set_max_samples(int val)
void set_landmark_dimensions(double x, double y, double z)
void set_object(pcl::PointCloud< pcl::PointXYZRGB >::Ptr object)
void set_scene(pcl::PointCloud< pcl::PointXYZRGB >::Ptr scene)
void set_sample_ratio(double val)